As knights of the King's guard, you are sent to apprehend an evil wizard who magically seals you inside his hut.
Rumor has it that a crazed hermit on the outskirts of town is an evil Shadowcaster, with reports from the village saying that he recently raised the dead!
As members of the King’s Guard, you’re sent to investigate, but clearly the hermit is one step ahead of you. As you enter his cottage, you find you are trapped inside as the doors magically seal themselves.
The evil wizard will be back soon with reinforcements; can you break the spell in time?